This is the exact server configuration file used on the [NSA]DK Fortress Forever server during clan matches. Upon request, we will provide our visiting opponents logs and Source TV demos recorded throughout the match. We expect a similar setup and service from the host of whichever servers we visit on your request.
Code:
// ** [NSA]DK ** Fortress Forever Wartime Server CFG
// ** Version 1.0, 8/25/09 by Beetle[NSA]DK
hostname "-= [NSA]DK :: Wartime Mode :: Restricted access =-"
//** Time limits
mp_prematch "3"
mp_timelimit "30"
//** Gameplay Rules
mp_friendlyfire "1"
mp_footsteps "1"
mp_falldamage "1"
mp_teamplay "11"
mp_forcerespawn "1"
//** Classes allowed
cr_scout "0"
cr_sniper "0"
cr_soldier "0"
cr_demoman "0"
cr_medic "0"
cr_hwguy "0"
cr_pyro "0"
cr_spy "0"
cr_engineer "0"
cr_random "0"
// ** Logging
log on
sv_logbans "1"
sv_logecho "0"
sv_logfile "1"
sv_log_onefile "0"
// ** Authentication
sv_password "********"
rcon_password "********"
tv_password "********"
//** Spectators
mp_allowspectators "1"
sv_specspeed "2"
sv_specaccelerate "5"
sv_spectatorchat "1"
// ** Source TV
tv_name "[NSA]DK Source TV"
tv_enable "1"
tv_autorecord "1"
tv_maxrate "4000"
tv_delay "90"
tv_transmitall "1"
tv_maxclients "1"
//** Voice Chat
sv_alltalk "0"
sv_voiceenable "1"
sv_voicecodec vaudio_speex
//** Network Latency etc.
sv_mincmdrate "10"
sv_maxcmdrate "80"
sv_minupdaterate "10"
sv_maxupdaterate "80"
sv_minrate "3000"
sv_maxrate "20000"
sv_unlag "1"
sv_maxunlag "0.3"
//** Miscellaneous
sv_cheats "0"
sv_pure "0"
sv_allowupload "0"
sv_allowdownload "0"
sv_gravity "800"
sv_rcon_maxfailures "10"
sv_stepsize "18"
sv_stopspeed "75"
sv_timeout "65"
decalfrequency "60"
host_framerate "0"
mp_allowNPCs "0"
servercfgfile war.cfg
say "[NSA]DK Wartime CFG (war.cfg) executed"